Notice to Proceed
Notice to Proceed on the Construction of Mutli Purpose Hall located at Brgy. Centro San Antonio, City of Ilagan, Isabela.
Construction of Mutli Purpose Hall located at Brgy. Centro San AntonioNotice to Proceed on the Construction of Mutli Purpose Hall located at Brgy. Centro San Antonio, City of Ilagan, Isabela.
Construction of Mutli Purpose Hall located at Brgy. Centro San AntonioThe City Government of Ilagan, Isabela through its Bids and Awards Committee (BAC) invites Contractors registered with and classified by the Philippine Contractors Accreditation Board (PCAB)to apply for eligibility and if found eligible, to bid for the Rehabilitation of City Hotel located at Alibagu, City of Ilagan, Isabela. [pdfjs-viewer url=”https%3A%2F%2Fcityofilagan.gov.ph%2Fwp-content%2Fuploads%2F2020%2F01%2F2.pdf” viewer_width=100% viewer_height=1360px fullscreen=true download=true print=true]
Notice to Proceed on the Construction of Drainage Canal, Fencing and Backfilling at Lullutan Elementary School.
Notice of Award on the Construction of Day Care Center at San Andres and Morado, City of Ilagan, Isabela. [pdfjs-viewer url=”https%3A%2F%2Fcityofilagan.gov.ph%2Fwp-content%2Fuploads%2F2021%2F11%2FNOTICE-OF-AWARD-CONSTRUCTION-OF-DAY-CARE-CENTER.pdf” viewer_width=100% viewer_height=1360px fullscreen=true download=true print=true]
Invitation To Bid for the Rehabilitation of Stair and Flag Pole Flooring located at Ilagan City Hall, San Vicente, City of Ilagan, Isabela. [pdfjs-viewer url=”https%3A%2F%2Fcityofilagan.gov.ph%2Fwp-content%2Fuploads%2F2021%2F03%2FRehabilitation-of-Stair.pdf” viewer_width=100% viewer_height=1360px fullscreen=true download=true print=true]
Bid Document on the Concreting of Barangay Roads/Farm To Market Roads located at Alinguigan 1st, San Lorenzo, Alinguigan 2nd, Batong Labang and Minabang, City of Ilagan, Isabela. [pdfjs-viewer url=”https%3A%2F%2Fcityofilagan.gov.ph%2Fwp-content%2Fuploads%2F2020%2F01%2FFMR-Alinguigan-1st.pdf” viewer_width=100% viewer_height=1360px fullscreen=true download=true print=true]